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Blender Keyboard Shortcuts Cheat Sheet

A visual cheat sheet of 187 keyboard shortcuts in Blender.

General

Operation Mac Shortcut Win Shortcut
Cancel Blender function without making changes Esc Esc
Open toolbox Space Space
Start or exit edit mode Tab Tab
Load Blender file, change window to file window F1 F1
Add parts from other files, or load as library data Shift + F1 Shift + F1
Write Blender file, change window to file window F2 F2
Export scene as DXF file Shift + F2 Shift + F2
Export scene as VRML1 file Cmd + F2 Ctrl + F2
Write image if rendered (format as shown in display button) F3 F3
Save screen dump of active window Cmd + F3 Ctrl + F3
Save screen dump of entire Blender screen Cmd + Shift + F3 Ctrl + Shift + F3
Show logic context F4 F4
Show shading context, lights, materials or world sub-context F5 F5
Show shading context and texture sub-context F6 F6
Show object context F7 F7
Show shading context and world sub-context F8 F8
Show edit context F9 F9
Show scene background F10 F10
Hide or show render window F11 F11
Start rendering from active camera F12 F12
Go to previous frame Left Left
Go to first frame Shift + Left Shift + Left
Go to next frame Right Right
Go to last frame Shift + Right Shift + Right
Forward 10 frames Up Up
Backward 10 frames Down Down
Change current Blender window to animation playback mode Alt + A Alt + A
Change current window and all 3D windows to animation playback mode Alt + Shift + A Alt + Shift + A
Insert key menu (varies by window) I I
Toggle render buffer J J
Open last saved file Cmd + O Ctrl + O
Exit Blender Q Q
Timer menu (info about drawing speed) Cmd + Alt + T Ctrl + Alt + T
Save user default settings Cmd + U Ctrl + U
Write file without opening file window Cmd + W Ctrl + W
Write videoscape file Alt + W Alt + W
Erase everything except render buffer, reload default scene Cmd + X Ctrl + X
Redo Cmd + Y Ctrl + Y
Undo Cmd + Z Ctrl + Z
Redo (alternative) Cmd + Shift + Z Ctrl + Shift + Z

Object Mode

Operation Mac Shortcut Win Shortcut
All objects in visible layers displayed in center of window Home Home
Select next object key PgUp PgUp
Add to selection next object key Shift + PgUp Shift + PgUp
Select previous object key PgDn PgDn
Add previous object key to selection Shift + PgDn Shift + PgDn
Select all layers ``` ```
Restore previous layer settings Shift + ``` Shift + ```
Start or stop edit mode Tab Tab
Select or deselect all A A
Apply size and rotation Cmd + A Ctrl + A
Menu for creating actual objects (if auto-copy active) Cmd + Shift + A Ctrl + Shift + A
Bring up ADD menu Shift + A Shift + A
Border select (draw rectangle with LMB) B B
Render border (camera view only) Shift + B Shift + B
Center view (3D cursor becomes new center) C C
Convert menu (convert ObData types) Alt + C Alt + C
Copy menu (copy info from active to selected) Cmd + C Ctrl + C
Center zero view (3D cursor to zero, show all objects) Shift + C Shift + C
Show drawing mode menu D D
Duplicate selected objects Shift + D Shift + D
Duplicate linked selected objects Alt + D Alt + D
Draw texture images as lines Cmd + D Ctrl + D
Start or stop edit mode (alternative) Alt + E Alt + E
Toggle face selection mode (if mixed object) F F
Sort faces based on current 3D view Cmd + F Ctrl + F
Grab mode (Translate) G G
Clear translation Alt + G Alt + G
Group select Shift + G Shift + G
Insert object key I I
Join objects (selected into active) Cmd + J Ctrl + J
Toggle draw keys options for selected K K
Popup menu to show/select all keys Shift + K Shift + K
Make selected objects local L L
Link selected info from active Cmd + L Ctrl + L
Select linked objects Shift + L Shift + L
Move selected objects to another layer M M
Mirror menu (X, Y, or Z axis) Cmd + M Ctrl + M
Numeric panel (transform properties) N N
Clear origin (move children to parent location) Alt + O Alt + O
Toggle sub-surface (if mesh) Shift + O Shift + O
Make selected child of active object Cmd + P Ctrl + P
Clear parent relationship Alt + P Alt + P
Rotation mode R R
Clear rotation Alt + R Alt + R
Scaling mode (Size) S S
Clear scale Alt + S Alt + S
Snap menu Shift + S Shift + S
Texture space mode T T
Track active object Cmd + T Ctrl + T
Clear track constraints Alt + T Alt + T
Make objects single user U U
Toggle vertex paint mode V V
Set X/Y dimensions from image texture Alt + V Alt + V
Object boolean menu W W
Delete selected objects X X
Toggle solid mode Z Z
Toggle wireframe/shaded mode Shift + Z Shift + Z
Toggle textured mode Alt + Z Alt + Z

Edit Mode - General

Operation Mac Shortcut Win Shortcut
Start or stop edit mode Tab Tab
Start or stop edit mode (optional) Alt + E Alt + E
Switch between Vertex, Edge, and Face select mode Cmd + Tab Ctrl + Tab
Select or deselect all A A
Circle select B + B B + B
Create hook object from selected vertices Cmd + H Ctrl + H
Numeric panel N N
Toggle proportional editing O O
Toggle smooth/sharp proportional editing Shift + O Shift + O
Separate selected to a new object P P
Make vertex parent Cmd + P Ctrl + P
Shear (tilt selected tables) Cmd + S Ctrl + S
Undo U U
Special popup menu W W
Warp (bend selected vertices into a curve) Shift + W Shift + W

Edit Mode - Mesh

Operation Mac Shortcut Win Shortcut
Expand selection (grow) Cmd + + Ctrl + +
Shrink selection Cmd + - Ctrl + -
Toggle curve cyclic mode (if curve deform used) C C
Extrude selected E E
Crease sub-surface edges Shift + E Shift + E
Mark LSCM seams Cmd + E Ctrl + E
Make edge or face F F
Fill selected (with triangles) Shift + F Shift + F
Beauty fill (re-mesh triangles to equal size) Alt + F Alt + F
Flip faces (swap shared edges of triangles) Cmd + F Ctrl + F
Hide selected H H
Hide unselected Shift + H Shift + H
Reveal hidden Alt + H Alt + H
Join faces (triangles to quads) Alt + J Alt + J
Knife menu K K
Select linked L L
Deselect linked Shift + L Shift + L
Select linked selected Cmd + L Ctrl + L
Mirror selected (choose axis) M M
Merge vertices (to center or cursor) Alt + M Alt + M
Recalculate normals outside Cmd + N Ctrl + N
Recalculate normals inside Cmd + Shift + N Ctrl + Shift + N
Scale along local normals (Shrink/Fatten) Alt + S Alt + S
Triangulate faces Cmd + T Ctrl + T
Undo U U
Redo Shift + U Shift + U
Undo menu Alt + U Alt + U
Specials menu W W
Clean selected X X
Split selected portion without deleting Y Y

Edit Mode - Curve

Operation Mac Shortcut Win Shortcut
Toggle cyclic curve C C
Extrude curve E E
Add segment between two endpoints F F
Toggle handle Aligned/Free H H
Set handle to automatic Shift + H Shift + H
Calculate handles Cmd + H Ctrl + H
Select linked L L
Deselect linked Shift + L Shift + L
Mirror control points M M
Tilt mode T T
Clear tilt Alt + T Alt + T
Vector handle V V
Curve specials menu W W
Clear selected X X

Edit Mode - Surface

Operation Mac Shortcut Win Shortcut
Toggle cyclic menu C C
Extrude selected E E
Add segment between two endpoints F F
Select linked L L
Deselect linked Shift + L Shift + L
Mirror control points M M
Select row starting from last selected vertex Shift + R Shift + R
Surface specials menu W W
Clear selected X X

Edit Mode - Font

Operation Mac Shortcut Win Shortcut
Move text cursor forward Right Right
Move text cursor to end of line Shift + Right Shift + Right
Move text cursor backward Left Left
Move text cursor to start of line Shift + Left Shift + Left
Move text cursor down one line Down Down
Move text cursor to end of text Shift + Down Shift + Down
Move text cursor up one line Up Up
Move text cursor to start of text Shift + Up Shift + Up
Reload original data Alt + U Alt + U
Paste text Alt + V Alt + V

Vertex Paint

Operation Mac Shortcut Win Shortcut
Set all vertices to current paint color Shift + K Shift + K
Undo (press twice to redo) U U
Smooth vertex colors W W

UV Editor

Operation Mac Shortcut Win Shortcut
LSCM Unwrap E E
Pin selected vertices P P
Unpin selected vertices Alt + P Alt + P

Face Select

Operation Mac Shortcut Win Shortcut
Switch to edit mode Tab Tab
Join coplanar faces into a FGon F F
Select linked UVs L L
Rotate UV coords or vertices R R
UV calculation menu U U